Crafting System
The crafting system is the core mechanic in Going Medieval for converting raw resources into useful items. From simple wooden bows to fine iron armor, all equipment and tools must be produced at workbenches. This guide details every workbench type, crafting recipe, and material source to help you build an efficient production chain. Data below is based on community compilation and is for reference only.
Workbench Types
Different items require different workbenches. Early-game you'll only need the carpentry table and stove; as research progresses, more workbenches become available. It's recommended to cluster similar workbenches together into workshop zones to reduce settler hauling time.
| Workbench | Unlock Condition | Crafting Category |
|---|---|---|
| Carpentry Table | Starting | Wooden weapons, tools, furniture |
| Stove | Starting | Food processing, cooking |
| Stonemason Table | Construction research | Stone materials, millstone |
| Blacksmith Table | Crafting research | Iron weapons, tools, armor |
| Loom | Crafting research | Cloth, clothing |
| Brewing Barrel | Agriculture research | Beer brewing |
| Apothecary Table | Medical research | Medicine crafting |
Data source: Community compilation
Key Crafting Recipes
Weapons
Armor
Food
Material Gathering
Materials are the foundation of crafting. Wood is gathered by chopping trees — the most basic building material. Stone comes from mining rock; limestone is the best building stone. Iron ore must be mined from deep underground and smelted into iron ingots. Leather comes from tanning animal hides, and rope can be made from flax fibers.
Production Chain Tip:Iron crafting requires a full production chain: Mining → Smelting → Iron Ingots → Forging. Build your smelter near iron deposits to reduce transport time. Flax → Fiber → Cloth/Rope also requires multi-step processing — plant flax early to ensure a steady supply.
FAQ
How do I get iron ingots?
First mine iron ore underground, then smelt it in a furnace using wood or charcoal as fuel. 1 iron ore produces 1 iron ingot. Iron is typically found 3+ levels underground, appearing as gray speckled patches.
Why aren't settlers crafting items?
Check three things: 1) Is the workbench occupied? 2) Are all crafting materials available and accessible in the stockpile? 3) Is the corresponding crafting task enabled in the settler's work priorities? Settlers execute tasks in priority order.
Does crafted item quality matter?
Yes. The higher the settler's crafting skill, the better the resulting item quality. Higher-quality weapons deal more damage; higher-quality armor lasts longer. Assign important gear crafting to your most skilled crafters.