30 Pro Tips

From site selection to defense, farming to trading — these 30 tips collect battle-tested knowledge from community players. Whether you've just cleared the beginner phase or already run a thriving colony, these tips will help you optimize operations and boost efficiency. Each tip is combat-verified and applies to the 1.0 full release. Data below is based on community experience and is for reference only.

Complete Tip List

01Storage

Temperatures 2 levels underground stay 8-12°C year-round, reducing food spoilage by 70%. Excavate an underground stockpile early.

02Defense

Multi-layered walls are more effective than a single thick wall. If the outer layer is breached, the inner layer still holds, buying you time to counterattack.

03Research

Prioritize Agriculture tech to unlock clay brick walls, then Construction tech for stone walls. Defense upgrades are critical.

04Management

Mood below 30 triggers negative events. Regularly supply beer and quality meals to keep mood above 50.

05Seasons

Stockpile at least 300 units of food before winter. Once snow covers the ground, planting and hunting are impossible.

06Combat

Archers on walls gain a height advantage bonus. Accuracy and damage increase by roughly 30%.

07Building

Use a grid layout for underground excavation — leave 1 rock pillar every 4 tiles. It's safe and space-efficient.

08Farming

Replant immediately after every harvest. An idle field is a missed day of production — maximize rotation efficiency.

09Crafting

Iron items require a full chain: Mining → Smelting → Forging. Build your smelter near iron deposits to reduce hauling.

10Trading

Beer is the best value-for-money commodity. Grow barley in spring, brew in autumn, and sell in winter for scarce resources.

11Settlers

Specialists for specialties. Assign each task to the settler with the highest relevant skill for a major efficiency boost.

12Defense

Densely pack wooden spike traps 2 tiles in front of your gates. Raiders take continuous damage while breaking the gate.

13Building

Roofs are mandatory. Rooms without roofs count as outdoor — settlers suffer negative mood from weather exposure.

14Storage

Processed food lasts 3x longer than raw food. Turn barley into bread, meat into smoked meat, and vegetables into pickles.

15Seasons

During summer heat waves, pause heavy outdoor labor and assign indoor work to prevent heatstroke.

16Combat

Prisoners can be recruited as settlers. Build a prison, hold captives, provide food regularly, then attempt recruitment.

17Management

Individual bedrooms grant +10 mood. 4x4 tiles with a table and chair works best.

18Research

Place a bookshelf near the research table for +10% efficiency. Assign 2 researchers simultaneously to stack points.

19Farming

Keep fields to 10x10 tiles max. Larger fields mean delayed harvests and crops rotting in the field.

20Crafting

Crafted item quality depends on the settler's skill. Assign important gear to your highest-skilled crafter.

21Defense

Create emergency exits and hidden doors. Multiple retreat routes when besieged prevent total loss.

22Trading

Assign your highest Social-skill settler to trading for better buy and sell prices.

23Building

Build multi-story structures bottom-up. Upper walls must align with lower walls or pillars. Overhangs beyond 2 tiles will collapse.

24Seasons

Underground temperature is constant. Build living quarters at -1F with a fireplace for year-round comfort.

25Settlers

Pull wounded settlers to safety immediately. Severe injuries require bed rest; medicine speeds recovery.

26Management

A companion's death drops mood by 20 points for all settlers. Try to avoid casualties in combat.

27Research

Keep researchers' mood at 50+ and stamina full. Fatigue and hunger interrupt research progress.

28Defense

Crossbows deal very high damage but reload slowly — best for elite marksmen. Bows fire faster and are great for volley fire.

29Farming

Herbs and barley are high-value crops. Once food is plentiful, switch to cash crops to boost trade income.

30Building

A hillside is the ideal site — level ground for farming above, mountain for an underground base below. Best of both worlds.

FAQ

Do these tips apply to all difficulty levels?

Most tips work across all difficulties, though some strategies need adjustment at higher difficulties. For example, raids are more frequent on higher difficulty, requiring earlier defense; food consumption is higher, requiring more farmland. Core principles stay the same, but execution tempo must be faster.

Which tip is the most important?

If you only remember one: store food underground. Temperature directly affects spoilage rate, and the constant temperature 2 levels below ground can extend food shelf life by 3x or more. This directly determines whether you survive your first winter.

What if tips conflict with each other?

Some tips have different priorities at different stages. For example, early-game "food first" is more important than "defense," but mid-game "defense" becomes critical. Adjust flexibly based on your colony's current primary threat — no strategy is one-size-fits-all.